![]() What was once an ironic criticism of games has since become a legitimate game genre, with other games starting to utilize their elements in non-clicker titles. Since then, the genre has gone mobile and become surprisingly popular, with different variants even eschewing the original clicking to be just about the idle generation of resources. Both were still based on clicking to get points, but feature idle generators that generated cookies and eggs respectively (the game's points and currency) added to the long-term appeal. came along and added new depth to the genre. The problem for Bogost was that people unabashedly loved it and got hooked before Bogost killed off the game. It was meant to be ironic, not to be enjoyed. It was meant to be a criticism of free-to-play games, where Bogost distilled down their systems into one simple game. They were inspired by a game called Cow Clicker by Ian Bogost. The idle clicker genre's existence is rather ironic.
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